Wargames Galore
Ever thought about hacking a computer (legally) or just want to test your hacking skills? If so, maybe Wargames are for you. Standard knowledge of telnet, Unix/Linux (basic & network command & directory architecture), and gcc should be known before attempting or you always learn as you go. You may be asking what would one get out of hacking a remote machine? Well, usually there is a goal of completing different levels and then advancing to the next (being a little harder of course).
There are different things you can take away from Wargames...
1.) Honing your Unix skills.
2.) Have a better understanding how computers work.
3.) Have a better appreciation for open-source movement
4.) The thrill of the kill
5.) Improving your computer security skills
6.) Killing time
7.) Learning a new trade
8.) Enhance your programming knowledge
9.) Learning a little cryptology
10.) Add to your networking/protocol mental toolbox
11.) Impress friends & family
12.) Just having fun!
There are also some Wargames that let you whatever you want except formating the drives (which is not permitted by any wargame) known as "Free Range Hacking". Some Wargames require teams of 2-6 players. One thing I would have to NOTE is that you should email the administrator of the Wargame server to verify the legitimacy and you won't go to jail!
There are tons of Wargames out there you can Google it and you'll come up with thousands of links. A couple of my favorite Wargames are Hacker's Lab, Pull The Plug, Hackthissite, and CA's Zebulan.
Make sure the site is LEGIT and Happy Hacking!




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